Round Camera

Round Camera is the world’s first true 3D Omni-view camera. It redefines how we create and experience content in a form factor that is easy to carry and use.

Role
UXUI + Art Direction
Year
2016
Challenge

There was a physical working device and technology to capture full 3D 360-degree footage, but it lacked user experience. The next step was to add a control system to the device and a controller app for remote operation.

Contribution

I worked with two engineers to design a PUI and develop an app for remote connectivity, monitoring, and camera feed viewing. Later, with two designers, we quickly created software for post-production ideation sharing with HQ.